Earth is a magic school that focuses on Healing and Protection. Packet delivered Earth spells require green packets.
Circle 1 Edit
Adds 1 point of Skin. This spell stacks with the Skin Advantage, but not other spells.
Touch activated. The caster grants a Mental resist that lasts until sunset or consumed.
Packet delivered Root effect. Target cannot move from its current location for 3 seconds.
Packet delivered Knockdown effect. Target must kneel for 10 seconds and must take a 3-count to get back up.
Heal Minor Wound
Touch activated. Instantly Heals one limb wound, but cannot be used on a torso wound.
Circle 2 Edit
Touch activated. Target has a Resist to a Destruction effect.
Touch activated. The target may Ignore one wound effect. Does not stack with other spells or abilities.
Camouflage for the caster only. Cannot move or carry items while under the effects of this spell. Lasts until gesture is dropped or the caster is revealed.
Packet delivered Lesser Disease effect. Target is diseased and must be administered a cure before using any skills or abilities.
Lesser Earth Skin
Triggered Earth Dart on next Source of Damage.
Circle 3 Edit
Adds 3 points of Skin. This spell stacks with the Skin Advantage, but not other spells.
Touch activated. Instantly Heals torso wound.
Packet delivered Pin effect. One leg is pinned down and cannot move indefinitely. The caster must remain in Line of Sight for Pin to hold. If the caster runs out of Line of Sight, or drops the spell, Pin is broken.
Packet delivered Knockdown effect. Targets must kneel for 10 seconds and must take a 3-count to get back up. Caster uses 5 packets.
Guardian of the Forest
Add 1 to TDL for all Landworkers' Guild Abilities. This spell does not stack, and is caster only.