Light Magic

= Light = Light is a magic school that focuses on cleansing and fighting Corruption. Packet delivered Light spells require orange packets.

Circle 1
Sense Corruption

Point and click. Detect corruption within a target or item.

Light

Light Source that lasts until put out.

Glare

Packet delivered Blind effect. Lasts 10 seconds. Target cannot see and can take no action other than fending off a Killing Blow.

Lesser Light Skin

Triggered Light Dart on next source of damage.

Awaken

Touch activate. Removes one negative Mental effect on target.

Circle 2
Light Arrow

Packet delivered. Deals 3 elemental magic damage to creatures of Shadow or with Corruption.

Teleport

Teleport to packet delivered location.

Mesmerize

Packet delivered effect. Target must gaze into the caster's eyes and take no offensive action. Lasts until eye contact is broken or offensive action against the target.

Mental Resist

Touch activated. Resist one Mental effect.

Lesser Reveal

Point and click. Reveals Camouflage effects.

Circle 3
Purify Corruption

Point and click. Removes one point of Corruption from a target.

Hallowed Blade

The caster enchants his weapon to add Light Strike +1 until the weapon leaves the caster's hand. When this happens, the enchantment ends, and weapon is broken.

Luminous Skin

Triggered Blind on next source of Damage.

Light Skin

Triggered Light Arrow on next source of Damage.

Message to Pure Soul

Send a message to someone with Pure Soul Advantage. See Plot.